Mathematics Glossary
Argand diagram – a graphical way of representing complex numbers in two dimensions where the real component is on the horizontal axis and the imaginary component is on the vertical axis.
Bisect – to split evenly in two. The resulting locus is a line called the bisector. If two points are bisected the bisector is equidistant from the two points. If a line is bisected the result is a line perpendicular to the bisected line and which passes through the line's midpoint. If an angle is bisected the angle is split evenly in two; the bisector is equidistant from the two original lines that make the angle.
Bisector – a line equidistant from two other lines or points.
Cartesian plane – a graphical way of representing points in two dimensions so that the x value is on the horizontal axis and the y value is on the vertical axis.
Centroid – the barycentre, or centre of mass of a triangle, found by taking a line from each vertex of the triangle to the midpoint of the opposing side; see Triangle Centres. Barycentre is also used in astronomy.
Circle – a two dimensional locus equidistant from a point marking its centre.
Circumcentre – the point in a triangle that is the centre of the circumcircle; see Triangle Centres.
Circumcircle – the circle drawn outside a triangle, so that the circle touches all three points of the triangle; see Triangle Centres.
Counting numbers – see natural numbers below.
Cyclic quadrilateral – a quadrilateral which has all its vertices lie on a single circle.
Denominator – the number of the bottom of a fraction. (I remember it because denominator starts with d for down.)
Dividend – a number which divided by a divisor makes a quotient.
Divisor – the number which divides a dividend to make a quotient.
Factor – numbers which are multiplied together; two or more factors multiply together to make a product.
Improper fraction – a fraction with the numerator larger than the denominator. For example, 8/3.
Incentre – the point in a triangle that is the centre of the incircle; see Triangle Centres.
Incircle – the circle drawn inside a triangle, so that the circle touches all three sides of the triangle; see Triangle Centres.
Integers – all natural numbers, zero, and negative versions
of all of them as well: ..., -5, -4, -3, -2, -1, 0, 1, 2, 3, 4, 5, ...; see Number Sets.
Irrational numbers – numbers which cannot be made as a fraction; see Number Sets.
Locus – a set of points, which often make up a line or curve. Do not confuse with locust, a type of grasshopper insect.
Mean – the arithmetic mean of a dataset is the sum of the values divided by the number of values.
Median – the middle number of a dataset when the dataset's values are in order. In a dataset with an even number of values, the median is the mean of the two middle values.
Median of a triangle – a line which goes from a vertex (corner) of a triangle to the middle of the opposite side.
Natural numbers – the numbers from 1 upward:
1, 2, 3, 4, 5, ...; see Number Sets.
Numerator – the number on the top of a fraction.
Oblong – a non-square rectangle.
Orthic triangle – the triangle made by joining the base points of the altitudes of the triangle; see Triangle Centres.
Orthocentre – the point found by taking the perpendicular line through each side of the triangle which passes through the opposing vertex of the triangle; see Triangle Centres.
Parallelogram – a four sided polygon with two pairs of parallel sides. Parallelograms are a subset of trapeziums.
Perimeter – the outer edge of a shape, or the distance around the outside of the shape.
Polygon – a many-sided 2D shape; see Polygons.
Polyhedron (pl. polyhedra or polyhedrons) – a many-sided 3D object; see Polyhedra.
Prime number – a number which only has the factors 1 and itself; see Prime Numbers. The "1 and itself" necessarily implies that 1 is not a prime number.
Product – the result of multiplying numbers together; two or more factors multiply together to make a product.
Quadrilateral – a four sided polygon.
Quotient – the result of dividing a dividend by a divisor.
Rational number – a number which can be made as a fraction; see Number Sets.
Rectangle – a quadrilateral with two pairs of parallel sides and all right angles. Rectangles are a subset of parallelograms. A rectangle may also be a square; a non-square rectangle is called an oblong.
Regular – a regular polygon has all its sides the same length and all its angles the same size. For example, a regular quadrilateral is called a square. A regular polyhedron has all its faces the same regular polygon. There are just five different regular polyhedra, known as the Platonic solids.
Rhombus – a quadrilateral with all sides the same length.
Sieve of Eratosthenes – a method of finding prime numbers; see Prime Numbers.
Square – a regular quadrilateral. That is, a quadrilateral which has all sides the same length and all angles the same size. Squares are subsets of rectangles and rhombuses.
Sum – the result of adding two or more numbers together, or sometimes the process of doing the adding.
Tangent – a line that touches a curve (such as a circle) at one point only. A tangent to a circle is perdendicular to the radius at the point where the tangent touches the circle.
Triangle – a three sided polygon; see Triangles.
Trapezium – a quadrilateral with a pair of parallel sides.
Vertex (pl. vertices) – a point or corner of a polygon.
Whole number – the numbers from 0 upward:
0, 1, 2, 3, 4, ...; see Number Sets.
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